
The developers have made a choice to use Sonic Infinity framework, created by Oban back in (year). But Unreal Engine 4 is not being used in the game in its pure form. The engine's excellent visual capabilities are also demonstrated in the gameplay, which has brought the atmosphere and immersion to a new level. Text "Vk " ignored ( help) was chosen for the development, because the cinematic options of this engine seemed better than those of the others, which clearly shows in a variety of the in-game cutscenes.

Most of the developer team came from the video production, Unreal Engine 4 Epic Games Store (7 July 2020). The game is done in a relatively new boost gameplay style well-established for the franchise. The events of the game take place after Sonic Unleashed and before Sonic Lost World.Ĭurrently, the story is known only partially, as not all 7 episodes of the game have been released yet. Base Layer is Green, Layer A is Red, and Layer B is Blue.This fan-made game provides the players with its own take on the reason why Chaos Emeralds are no longer used in the recent official Sonic games, turning it into its main story.

NOTE: Sonic always collides with the base layer, but can switch between Layer A and Layer B by using the Layer Trigger tiles. Layers Icon - Switch what layer you're editing (Base Layer, Layer A, or Layer B.

= Key or Theme Icon - Switch to the next Theme Robotnik Monitor or Shift Key - Reset stage Standard Sonic controls, using Arrow keys and Zīlue Sphere or Enter Key - Toggle between Editor and Gameplay THIS GAME IS SUBJECT TO MANY CHANGES OVER TIME AND THE CURRENT STATE OF THE GAME MAY NOT REFLECT THE FINAL PRODUCT!ĭouble Click on stage decorations to delete them PLEASE NOTE THAT THIS IS A PROTOTYPE AND IS VERY WIP.
